![]() “While there will not be many behaviors custom tailored for desktop, and some menu interactions may resemble their mobile counterparts, we made sure to include hotkeys for all major functions, eliminating the need to manually click each function. They did make one final comment on the interface though: Diablo Immortal was built as a mobile game first, so the PC user interface is going to have a similar feel, however they have shrunk the portrait, mini map, top-level menu buttons, and ability icons to a comfortable size. After a long four-year wait, fans can finally get their hands on Diablo Immortal. As a result, they will need to ensure enough storage space before downloading the game. There is also additional in-game content amounting to 10 GB that gamers will have to download. On one hand, we felt that we wouldn’t be doing the title justice by releasing a game originally designed for mobile on PC on the other hand, we wanted to make sure the game reached as many players as possible-especially our most dedicated PC fans.”Ĭontrol-wise, Blizzard said that along with the standard “left-click to move” controls, they have also added WASD movement, the ability to rebind keys, as well as controller support. The download size for Diablo Immortal on the Google Play Store is over 1.9 GB. ![]() “The decision to develop Diablo Immortal for PC was one that the team went back and forth on for a large part of the development process. From Blizzard’s blog of the announcement:
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